shader
pixels
echo o oo o
loop
mono
render er
str eam
bit
node
px cluster
stacktrace anot her one?. ,?
ripple-e ffect
glsl
core-memory
vector field f i e l d[x1]
z-fighting who''' s win ni ng?
microstep --moo n l i ght
vector drift
error-state
composite layer
EN-47 model
XB-209
VT-machine
node-92
PX-11 core
FM-Delta engine
IBM-64X
IBM-64X-rev2
VALVE-AE/09
EK-500 unit
npm-run-dev
npm-artifact-beta
yarn-loop
CONST-VOID
NULL-ptr
ghost function
latent pixel
synthetic motion
transmission void
low frequency mode
core-archive
frame-skip
timelapse index
ghost-syntax
logic fade
indexed-space
recursive pattern
API-shift
batch process
multi-thread leak
signal residue
XR-01
XR-01-proto
EXA-9
EXA-9.3
quantum-grid
meta-flow
virtual debris
silent reboot
protocol-V
protocol-17B
overclock zone
turbulence map
compile cycle c c o c
deep-scanline
subroutine echo
inverted-flux
DMA-bridge
HAL-404
neon-spectrum
unindexed memory
template-void
text-particle is this
layered-depth
phase-shift
binary dust b b flower
meta-data collapse
system-fault-92
stack overflow maybe
translucent kernel
floating-root
sub-carrier
string fragment
raw-entity srping t est
L5-structure
API-ghost
debug-silence
desync frame
proto-pattern
NX-machine
NX-machine-16
NX-machine-16B
CIR-200
frequency map
node-spectral
timeout residue
zero-state
unit-4B
static-grid
dynamic-mesh
orphaned process
kernel blur
proto-stream
cloud-buffer
wire-ghost
NVIDIA-PX-77
AMD-TERRA-2
GEFORCE-V/9
optical residue
phase-distortion
sector-R
sector-R.02
broken-channel
SET-VECTOR-32
runtime whisper
hidden interface
blur-filter
system entropy
loopback test
dual-module
compression ghost
XR-hologram
infinite-state
sub-pixel offset
logic corridor
core-fragment
blueprint-data
terminal-0xFF
RX-pipeline
short-circuit echo
TTL-carrier
glow-index
memory lattice
quantum-artifact
random-seed-172
seed-void
pseudo-frame
context-layer
synthetic depth
unassigned port
ND-frame-grid
server-ghost
proto-haze
delta-coordinate
cluster-noise
voltage-trace
electronic debris
undefined-space
soft-kernel
giga-sampler
triple-buffer
realtime glitch
exo-fragment
chrome-pattern
alpha-channel dust
traceroute-pulse
proto-linker
XR-module-E
H1-engine
H1-engine-test-03
GL-fragmenter
debug-horizon
flat-pattern
ghost emitter
TXT-shifter
gradient noise
photon-trace
PX-88
PX-88-Ultra
PX-88-Ultra/Rev1
drift-syntax
render-matrix
shifted-timeline
obsolete-protocol
fragment-stack
CE-40
CE-40-type-C
hyper-mesh
phase-array
optical-gate re veal
liminal frequency
nexus-cluster
code artifact
digital sediment
interface residue is it real ?
fractal-pulse
fiber-thread-type-B
L0-cache echo
expired token no mor right s
thread-collision
machine thought
multi-index
mesh anomaly
ghost-packet
root-vector
transcode-loop
angular-scatter
overlay unit
meta-phase
broken-index
VX-zero mode
INTR-404
proto-signal
crossfade-bit
high-voltage input
quantum-layer
data turbulence
artifact-map
cluster-B09
num-vector
NX-prototype
lambda-trace
null-signature
raster bleed
underflow event
virtual-object
ZX-2048
ZX-2048-R
GPU-ghost
{quantum-shift}async|bridge
PX-77//core
[static-noise]
render--packet
node(14)
echo-trace//v2
meta∴fragment
proto-link_Ω
-phase emitter
raster|fault
RX{404}///ghost-layer
alpha-scanline
pipeline--drift
hyper|vector
unit-03[revA]
beta_clustering
recursive{void} AArtop iakernel-disturbance
spectral-node-8
transcode loop [v0.01+]
0xFA-protocol
NX-(module)07
flicker––index
[shadow-cache]
async>overflow
compositing++
pseudo_input-5
XR|scanfield
hologram{collapse}frame:scatter
echo-pulse/93
drift–matrix ///////
recursive–index i nfi nIt
synthetic[artifact]
β-channel
polyphase_grid
packet-falloff
OBJ-loader- lo--- ad er
dual-thread||ghost
LN_22—engine
glitch(fragment)
inertialrender
PX//fragment-0
ZN-module{R}-depth-field
untyped_scope
parallel horizon
quantum-loop
FR-9 module
async fragment
binary rotation
node-shift-42
hologram residue
static emitter
PX-400 prototype
undefined layer
kernel shimmer
low-poly drift
chromatic glitch
XR-beamline
clustered memory
vector noise field
hyperlane-07
phantom packet
meta-scan
RX-Delta engine
compile-haze
system mirroring
floating index
radial distortion
protocol-32C
data splinter
recursive echo
VX-Prime unit
forbidden opcode
drift pattern
gamma surface
residual frequency
spectral core
TTL-array
multiprocess ghost
lambda density
0x92 waveform
synthetic node
trace instability
halo processor
emitter-14
dual-phase input
encrypted channel
CN-800 frame
neural residue
fractal exhaust
orbital mesh
firmware shard
quantum residue
MartinCottrelle
↓ creative developer
- sys.birth:2026
- X:43° 17' 60" Y: 5° 24' 0"
Curiosity and a thirst to learn are at the core of who I am. Code becomes a way to explore ideas rather than just build interfaces. Creativity in all its forms— painting, design, architecture, music, and more — nourishes me, even if it goes beyond the scope of my own practice. Learning from many fields feeds my process and fuels my desire to experiment. Technology becomes a medium to experiment and see what emerges from ideas. This journey is ongoing, always evolving, always reaching for new ways to bring creativity and code together.
[Core]building
Render Loop
Pa ttern
Assembly Trace
Output Matrix
BN-fragment:02
XR//echo-plane
cluster—ion
velocity\break
temporal:noise
holographicResidue
delta––carrier
Threaded SSignal
v2.3 Workshop
Works
init daemon
sys.err
mount∅echo
dev/null/orison
boot∷spectre
kernel\\wraith
./invoke.sh quantum.cr0n
socket://oracle shard.exec
Lab
Some of my personal experiments and explorations with code. Each one has been a way to learn new techniques and to extend my knowledge.

